ProjectedTexture🔗
Methods
- GetAngles
- GetBrightness
- GetColor
- GetConstantAttenuation
- GetEnableShadows
- GetFarZ
- GetHorizontalFov
- GetLightWorld
- GetLinearAttenuation
- GetNearZ
- GetOrthographic
- GetPosition
- GetQuadraticAttenuation
- GetScissorRectangle
- GetShadowDepthBias
- GetShadowFilter
- GetShadowSlopeScaleDepthBias
- GetTargetEntity
- GetTexture
- GetTextureFrame
- GetVerticalFov
- IsValid
- Remove
- SetAngles
- SetBrightness
- SetColor
- SetConstantAttenuation
- SetEnableShadows
- SetFarZ
- SetFov
- SetHorizontalFov
- SetLightWorld
- SetLinearAttenuation
- SetNearZ
- SetOrthographic
- SetPosition
- SetQuadraticAttenuation
- SetScissorRectangle
- SetShadowDepthBias
- SetShadowFilter
- SetShadowSlopeScaleDepthBias
- SetTargetEntity
- SetTexture
- SetTextureFrame
- SetVerticalFov
- Update
- __eq
- __index
- __newindex
- __tostring