PLAYER_ANIMATION_EVENT
- ATTACK_PRIMARY 0
- ATTACK_SECONDARY 1
- ATTACK_GRENADE 2
- RELOAD 3
- RELOAD_LOOP 4
- RELOAD_END 5
- JUMP 6
- SWIM 7
- DIE 8
- FLINCH_CHEST 9
- FLINCH_HEAD 10
- FLINCH_LEFT_ARM 11
- FLINCH_RIGHT_ARM 12
- FLINCH_LEFT_LEG 13
- FLINCH_RIGHT_LEG 14
- DOUBLE_JUMP 15
- CANCEL 16
- SPAWN 17
- SNAP_YAW 18
- CUSTOM 19
- CUSTOM_GESTURE 20
- CUSTOM_SEQUENCE 21
- CUSTOM_GESTURE_SEQUENCE 22
- ATTACK_PRE 23
- ATTACK_POST 24
- GRENADE1_DRAW 25
- GRENADE2_DRAW 26
- GRENADE1_THROW 27
- GRENADE2_THROW 28
- VOICE_COMMAND_GESTURE 29
- DOUBLE_JUMP_CROUCH 30
- STUN_BEGIN 31
- STUN_MIDDLE 32
- STUN_END 33
- PASSTIME_THROW_BEGIN 34
- PASSTIME_THROW_MIDDLE 35
- PASSTIME_THROW_END 36
- PASSTIME_THROW_CANCEL 37
- ATTACK_PRIMARY_SUPER 38
- COUNT 39
PLAYER_ANIMATION_EVENT: ATTACK_PRIMARY(0) ATTACK_SECONDARY(1) ATTACK_GRENADE(2) RELOAD(3) RELOAD_LOOP(4) RELOAD_END(5) JUMP(6) SWIM(7) DIE(8) FLINCH_CHEST(9) FLINCH_HEAD(10) FLINCH_LEFT_ARM(11) FLINCH_RIGHT_ARM(12) FLINCH_LEFT_LEG(13) FLINCH_RIGHT_LEG(14) DOUBLE_JUMP(15) CANCEL(16) SPAWN(17) SNAP_YAW(18) CUSTOM(19) CUSTOM_GESTURE(20) CUSTOM_SEQUENCE(21) CUSTOM_GESTURE_SEQUENCE(22) ATTACK_PRE(23) ATTACK_POST(24) GRENADE1_DRAW(25) GRENADE2_DRAW(26) GRENADE1_THROW(27) GRENADE2_THROW(28) VOICE_COMMAND_GESTURE(29) DOUBLE_JUMP_CROUCH(30) STUN_BEGIN(31) STUN_MIDDLE(32) STUN_END(33) PASSTIME_THROW_BEGIN(34) PASSTIME_THROW_MIDDLE(35) PASSTIME_THROW_END(36) PASSTIME_THROW_CANCEL(37) ATTACK_PRIMARY_SUPER(38) COUNT(39)