Renders.CreateRenderTargetTextureEx(string, number, number, number = RT_SIZE_DEFAULT, number = MATERIAL_RT_DEPTH_SHARED, number = TEXTUREFLAGS_CLAMPS | TEXTUREFLAGS_CLAMPT, number = 0, number = IMAGE_FORMAT_RGBA8888)

client
Create a new render target texture.

Arguments

  • name string
  • width number
  • height number
  • Optional sizeMode number RT_SIZE_DEFAULT
  • Optional depthMode number MATERIAL_RT_DEPTH_SHARED
  • Optional textureFlags number TEXTUREFLAGS_CLAMPS | TEXTUREFLAGS_CLAMPT
  • Optional renderTargetFlags number 0
  • Optional imageFormat number IMAGE_FORMAT_RGBA8888

Returns

  • Texture The created render target texture.

Examples

Renders.CreateRenderTargetTextureEx – Create a new render target texture.