Player:SetJumpPower(Player, number)

shared
Set the player's jump power. Is multiplied by jumpFactor of the surface the player is standing on. Supposedly (according to a Valve comment inside the SDK) 160 power equals about 21 units jump height.

Arguments

Examples

Player:SetJumpPower – Set the player's jump power. Is multiplied by jumpFactor of the surface the player is standing on. Supposedly (according to a Valve comment inside the SDK) 160 power equals about 21 units jump height.