Effects.SpawnBloodSpray(Vector, Vector, number, number, number)
server
Arguments
Examples
Effects.SpawnBloodSpray – Creates a blood spray effect.\nColor can be DONT_BLEED(-1), BLOOD_COLOR_RED(0), BLOOD_COLOR_YELLOW(1), BLOOD_COLOR_GREEN(2), BLOOD_COLOR_MECH(3) - enums don't exist yet in Lua\nFlags can be FX_BLOODSPRAY_DROPS(1), FX_BLOODSPRAY_GORE(2), FX_BLOODSPRAY_CLOUD(4), FX_BLOODSPRAY_ALL(255) - enums don't exist yet in Lua