TakeDamageInfos.CalculateBulletDamageForce(DamageInfo, number, Vector, Vector, number = 1.0)
shared
Arguments
- damageInfo DamageInfo
- bulletType number
- damageDirection Vector
- damagePosition Vector
- Optional scale number 1.0
Examples
TakeDamageInfos.CalculateBulletDamageForce – Calculates the bullet damage force