TakeDamageInfos.CalculateMeleeDamageForce(DamageInfo, Vector, Vector, number = 1.0)
shared
Arguments
- damageInfo DamageInfo
- damageDirection Vector
- damagePosition Vector
- Optional scale number 1.0
Examples
TakeDamageInfos.CalculateMeleeDamageForce – Calculates the melee damage force