PlayerTraceAttack(Player, CTakeDamageInfo, Vector, CGameTrace)
server
Arguments
- this Player
- linputInfo CTakeDamageInfo
- lvecDir Vector
- *ptr CGameTrace
Returns
- unknown
Note: Returning is not required
Returning from hooks is not required. Only do so if you mean to override behaviour. The first hook that returns a value will be the final value, skipping all following hooks.
Examples
hook PlayerTraceAttack – ""